| Peer-Reviewed

Simulated Training System of Ship Anchoring Operation Based on Virtual Reality Technology

Received: 6 March 2021     Accepted: 17 March 2021     Published: 26 March 2021
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Abstract

Seldom can trainees be allowed to practice anchoring in current teaching and training for crew. It is quite dangerous, difficult and costly to train and teach the trainees of anchoring operation by using real anchoring equipment. The practical operation teaching and training of ship mooring maneuvers is. In order to improve the training efficiency and save the training cost, an idea of anchoring simulation based on the virtual reality technology has emerged. According to our research on the problems existing in the research and development of the simulation training system for ship anchoring operation. The 3D modeling technology is used to build 3D models of anchoring equipment such as windlass and anchor chains, and the 3D visualization and interactive operation of virtual scene of ships are realized by using Unity 3D engine design. Use inverse dynamics method for virtual human action simulation and A* path finding algorithm for path planning is proposed in the paper, as well as a position-based dynamics (PBD) method to solve the problems of low simulation efficiency and fidelity in the simulation of anchor chains. Besides, a bounding box technology and a continuous collision detection method are employed, respectively, to detect collisions between different objects in a scene. Through the simulation system to carry out practical training for crew, the simulation system can meet the training requirements of ship anchoring.

Published in International Journal of Transportation Engineering and Technology (Volume 7, Issue 1)
DOI 10.11648/j.ijtet.20210701.12
Page(s) 12-18
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2021. Published by Science Publishing Group

Keywords

Virtual Reality, Ship Anchoring Operation, Position-Based Dynamics, Visualization Simulation

References
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[2] Dong Fang, Mao Hongxin. Interpretation of the Manila Amendments to STCW Convention. in China Maritime Safety, 2012, (5), pp. 6-10.
[3] Tao Rui. Zhu Yaohui, Ren Hongxiang, et al. Ship fire-fighting training system based on virtual reality technique. in Journal of Shanghai Maritime University, 2017, 38 (1), pp. 73-78.
[4] Jiang Xiaobin, Ren Hongxiang, Wang Mingyang, et al. Research on cable visualization in ship mooring operation simulation training system. in J. Huazhong Univ of Sci& Tech. (Natural Science Edition). 2019 47 (10), pp. 99-104.
[5] QIU Shaoyang, Ren Hongxiang, Yin Jingang. A free fall lifeboat training system based on virtual reality technology. in Journal of Dalian Maritime University, 2017. 43 (3), pp. 14-18.
[6] Liu T, Bargteil A W, O"Brien J F, et al. Fast simulation of mass-spring systems. in ACM Transactions on Graphics, 2013, 32 (6), pp. 1-7.
[7] Kugelstadt T, Schömer, Elmar. Position and Orientation Based Cosserat Rods. in Acm Siggraph/eurographics Symposium on Computer Animation. Eurographics Association, 2016: 169–178.
[8] Müller M, Heidelberger B, Hennix M, et al. Position based dynamics. in Journal of Visual Communication & Image Representation, 2007, 18 (2), pp. 109-118.
[9] Bender, Jan, Müller, Matthias, Macklin Miles, et al. A Survey on Position Based Dynamics. in Tutorial Proceedings of Eurographics, 2017.
[10] Guo Chen, Wu Heng, Shi Cheng-jun. et al. Overall design and system structure of virtual reality technigue based marine power plant simulator. in Journal of Dalian Maritime University, 1999, 25 (2), pp. 67-71.
[11] Jiang Xiaobin, Tan jiawan, Ren Hongxiang. et al. Interactive Simulation System of Marine Windlass Based on Virtual Reality Technology. in Journal of Chongqing Jiaotong University (Nature Science), 2019, 38 (06), pp. 16-20.
[12] He xin, Ren Hongxiang. Construction of Navigation Mesh Based on Improved Triangulation Algorithm. in Computer Simulation, 2019, 036 (010), pp. 373-377.
[13] M Müller. Detailed Rigid Body Simulation using Extended Position Based Dynamics. In Symposium on Computer Animation. 2020, 39 (8), pp. 101-112
[14] GALVEZ, Javier, et al. A nonsmooth frictional contact formulation for multibody system dynamics. in International Journal for Numerical Methods in Engineering, 2020, 121 (16), pp. 3584-3609.
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[16] Jiang Dezhi, Yao Wenlong, Zhang Jundong. Development of engine room resource management simulator based on Unity 3D. in Navigation of China, 2015, 38 (3), pp. 13-17.
Cite This Article
  • APA Style

    Hejun Geng, Baowei Wang, Deling Wang, Xiaobin Jiang. (2021). Simulated Training System of Ship Anchoring Operation Based on Virtual Reality Technology. International Journal of Transportation Engineering and Technology, 7(1), 12-18. https://doi.org/10.11648/j.ijtet.20210701.12

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    ACS Style

    Hejun Geng; Baowei Wang; Deling Wang; Xiaobin Jiang. Simulated Training System of Ship Anchoring Operation Based on Virtual Reality Technology. Int. J. Transp. Eng. Technol. 2021, 7(1), 12-18. doi: 10.11648/j.ijtet.20210701.12

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    AMA Style

    Hejun Geng, Baowei Wang, Deling Wang, Xiaobin Jiang. Simulated Training System of Ship Anchoring Operation Based on Virtual Reality Technology. Int J Transp Eng Technol. 2021;7(1):12-18. doi: 10.11648/j.ijtet.20210701.12

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  • @article{10.11648/j.ijtet.20210701.12,
      author = {Hejun Geng and Baowei Wang and Deling Wang and Xiaobin Jiang},
      title = {Simulated Training System of Ship Anchoring Operation Based on Virtual Reality Technology},
      journal = {International Journal of Transportation Engineering and Technology},
      volume = {7},
      number = {1},
      pages = {12-18},
      doi = {10.11648/j.ijtet.20210701.12},
      url = {https://doi.org/10.11648/j.ijtet.20210701.12},
      eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ijtet.20210701.12},
      abstract = {Seldom can trainees be allowed to practice anchoring in current teaching and training for crew. It is quite dangerous, difficult and costly to train and teach the trainees of anchoring operation by using real anchoring equipment. The practical operation teaching and training of ship mooring maneuvers is. In order to improve the training efficiency and save the training cost, an idea of anchoring simulation based on the virtual reality technology has emerged. According to our research on the problems existing in the research and development of the simulation training system for ship anchoring operation. The 3D modeling technology is used to build 3D models of anchoring equipment such as windlass and anchor chains, and the 3D visualization and interactive operation of virtual scene of ships are realized by using Unity 3D engine design. Use inverse dynamics method for virtual human action simulation and A* path finding algorithm for path planning is proposed in the paper, as well as a position-based dynamics (PBD) method to solve the problems of low simulation efficiency and fidelity in the simulation of anchor chains. Besides, a bounding box technology and a continuous collision detection method are employed, respectively, to detect collisions between different objects in a scene. Through the simulation system to carry out practical training for crew, the simulation system can meet the training requirements of ship anchoring.},
     year = {2021}
    }
    

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  • TY  - JOUR
    T1  - Simulated Training System of Ship Anchoring Operation Based on Virtual Reality Technology
    AU  - Hejun Geng
    AU  - Baowei Wang
    AU  - Deling Wang
    AU  - Xiaobin Jiang
    Y1  - 2021/03/26
    PY  - 2021
    N1  - https://doi.org/10.11648/j.ijtet.20210701.12
    DO  - 10.11648/j.ijtet.20210701.12
    T2  - International Journal of Transportation Engineering and Technology
    JF  - International Journal of Transportation Engineering and Technology
    JO  - International Journal of Transportation Engineering and Technology
    SP  - 12
    EP  - 18
    PB  - Science Publishing Group
    SN  - 2575-1751
    UR  - https://doi.org/10.11648/j.ijtet.20210701.12
    AB  - Seldom can trainees be allowed to practice anchoring in current teaching and training for crew. It is quite dangerous, difficult and costly to train and teach the trainees of anchoring operation by using real anchoring equipment. The practical operation teaching and training of ship mooring maneuvers is. In order to improve the training efficiency and save the training cost, an idea of anchoring simulation based on the virtual reality technology has emerged. According to our research on the problems existing in the research and development of the simulation training system for ship anchoring operation. The 3D modeling technology is used to build 3D models of anchoring equipment such as windlass and anchor chains, and the 3D visualization and interactive operation of virtual scene of ships are realized by using Unity 3D engine design. Use inverse dynamics method for virtual human action simulation and A* path finding algorithm for path planning is proposed in the paper, as well as a position-based dynamics (PBD) method to solve the problems of low simulation efficiency and fidelity in the simulation of anchor chains. Besides, a bounding box technology and a continuous collision detection method are employed, respectively, to detect collisions between different objects in a scene. Through the simulation system to carry out practical training for crew, the simulation system can meet the training requirements of ship anchoring.
    VL  - 7
    IS  - 1
    ER  - 

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Author Information
  • Merchant Marine College, Shanghai Maritime University, Shanghai, China

  • Shanghai Lanbin Petrochemical Equipment Co., Ltd., Shanghai, China

  • Merchant Marine College, Shanghai Maritime University, Shanghai, China

  • Merchant Marine College, Shanghai Maritime University, Shanghai, China

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