| Peer-Reviewed

Understanding the Use of IoT Systems as Architecture Design Stimuli

Received: 24 June 2019     Accepted: 2 September 2019     Published: 2 September 2019
Views:       Downloads:
Abstract

We are entering a new area of information science that we calling the Internet of Things (IoT). It connects machine with machine, machine with infrastructure and machine with environment, the Internet of everything. More generally, we see IoT as massive amounts of connected concepts that encompass every aspect of our lives. Meanwhile, architects often explore novel design ideas of their knowledge and skills for innovation, even though such ideas rely on their own experience, expertise or intuition, so that it brings the negative effects on creative architecture design. Numerous studies have investigated that concept-synthesizing processes is a key to creative design. However, there is little work specifically on understanding the use of IoT systems as architecture design stimuli. In this paper, we present a model of using IoT systems as design stimuli for architecture concept generation, in this model we abstract IoT systems into ‘input part’, ‘process part’ and ‘output part’. Through a controlled experiment and extended protocol analysis, this research showed that IoT systems stimulate creative architecture design both in design process and design result, in addition, participants often choose the ‘input part’ as design stimuli while ‘input part’ and ‘output part’ both have the promoter action to creativity. Moreover, ‘process part’ prefers to enhance the extension of idea space in concept generation process.

Published in International Journal of Architecture, Arts and Applications (Volume 5, Issue 2)

This article belongs to the Special Issue Innovation in Architecture Design

DOI 10.11648/j.ijaaa.20190502.12
Page(s) 42-49
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2019. Published by Science Publishing Group

Keywords

Cognitive Process, Concept Generation, Creative Stimulation, Architecture Design, IoT System

References
[1] Karimi, K., & Atkinson, G. (2013). What the Internet of Things (IoT) needs to become a reality. White Paper, FreeScale and ARM, 1-16.
[2] Cross, N. (2001). Strategic knowledge exercised by outstanding Designers. Strategic knowledge and concept formation III, 17-30.
[3] Chiu, I., & Shu, L. H. (2007). Using language as related stimuli for concept generation. AI EDAM: Artificial Intelligence for Engineering Design, Analysis, and Manufacturing, 21 (02), 103-121.
[4] Benami, O., & Jin, Y. (2002). Creative stimulation in conceptual design. In ASME 2002 international design engineering technical conferences and computers and information in engineering conference (pp. 251-263). American Society of Mechanical Engineers.
[5] Rothenberg, A. (1979). The emerging goddess: The creative process in art, science, and other fields.
[6] Lubart, T (1994) Creativity in R J Stenberg (ed) Thinking and problem solving, Academic Press, USA pp 289-332.
[7] Nagai, Y., Taura, T., & Mukai, F. (2009). Concept blending and dissimilarity: factors for creative concept generation process. Design Studies, 30 (6), 648-675.
[8] Taura, T., Nagai, Y., & Tanaka, S. (2005). Design space blending-A key for creative design. In ICED 05: 15th International Conference on Engineering Design: Engineering Design and the Global Economy (p. 1481). Engineers Australia.
[9] Hampton, J. A. (1997). Emergent attributes in combined concepts. Creative thought: An investigation of conceptual structures and processes, 83-110.
[10] Costello, F. J., & Keane, M. T. (2000). Efficient creativity: Constraint-guided conceptual combination. Cognitive Science, 24 (2), 299-349.
[11] Nagai, Y., & Taura, T. (2006). FORMALDESCRIPTION OF CONCEPT-SYNTHESIZING PROCESS FOR CREATIVE DESIGN. In Design computing and cognition’06 (pp. 443-460). Springer, Dordrecht.
[12] Taura, T., & Nagai, Y. (2013). A systematized theory of creative concept generation in design: first-order and high-order concept generation. Research in Engineering Design, 24 (2), 185-199.
[13] Lawson, B. (1997). How Designers Think, ed.
[14] Ericsson, K. A., & Simon, H. A. (1984). Protocol analysis: Verbal reports as data. the MIT Press.
[15] Finke, R. A., Ward, T. B., & Smith, S. M. (1992). Creative cognition: Theory, research, and applications.
[16] Miller, G. A. (1995). WordNet: a lexical database for English. Communications of the ACM, 38 (11), 39-41.
[17] Varelas, G., Voutsakis, E., Raftopoulou, P., Petrakis, E. G., & Milios, E. E. (2005, November). Semantic similarity methods in wordNet and their application to information retrieval on the web. In Proceedings of the 7th annual ACM international workshop on Web information and data management (pp. 10-16). ACM.
[18] Howard, T. J., Dekoninck, E. A., & Culley, S. J. (2010). The use of creative stimuli at early stages of industrial product innovation. Research in Engineering design, 21 (4), 263-274.
[19] Hatchuel, A., & Weil, B. (2009). CK design theory: an advanced formulation. Research in engineering design, 19 (4), 181.
Cite This Article
  • APA Style

    Tao Shen, Yukari Nagai. (2019). Understanding the Use of IoT Systems as Architecture Design Stimuli. International Journal of Architecture, Arts and Applications, 5(2), 42-49. https://doi.org/10.11648/j.ijaaa.20190502.12

    Copy | Download

    ACS Style

    Tao Shen; Yukari Nagai. Understanding the Use of IoT Systems as Architecture Design Stimuli. Int. J. Archit. Arts Appl. 2019, 5(2), 42-49. doi: 10.11648/j.ijaaa.20190502.12

    Copy | Download

    AMA Style

    Tao Shen, Yukari Nagai. Understanding the Use of IoT Systems as Architecture Design Stimuli. Int J Archit Arts Appl. 2019;5(2):42-49. doi: 10.11648/j.ijaaa.20190502.12

    Copy | Download

  • @article{10.11648/j.ijaaa.20190502.12,
      author = {Tao Shen and Yukari Nagai},
      title = {Understanding the Use of IoT Systems as Architecture Design Stimuli},
      journal = {International Journal of Architecture, Arts and Applications},
      volume = {5},
      number = {2},
      pages = {42-49},
      doi = {10.11648/j.ijaaa.20190502.12},
      url = {https://doi.org/10.11648/j.ijaaa.20190502.12},
      eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ijaaa.20190502.12},
      abstract = {We are entering a new area of information science that we calling the Internet of Things (IoT). It connects machine with machine, machine with infrastructure and machine with environment, the Internet of everything. More generally, we see IoT as massive amounts of connected concepts that encompass every aspect of our lives. Meanwhile, architects often explore novel design ideas of their knowledge and skills for innovation, even though such ideas rely on their own experience, expertise or intuition, so that it brings the negative effects on creative architecture design. Numerous studies have investigated that concept-synthesizing processes is a key to creative design. However, there is little work specifically on understanding the use of IoT systems as architecture design stimuli. In this paper, we present a model of using IoT systems as design stimuli for architecture concept generation, in this model we abstract IoT systems into ‘input part’, ‘process part’ and ‘output part’. Through a controlled experiment and extended protocol analysis, this research showed that IoT systems stimulate creative architecture design both in design process and design result, in addition, participants often choose the ‘input part’ as design stimuli while ‘input part’ and ‘output part’ both have the promoter action to creativity. Moreover, ‘process part’ prefers to enhance the extension of idea space in concept generation process.},
     year = {2019}
    }
    

    Copy | Download

  • TY  - JOUR
    T1  - Understanding the Use of IoT Systems as Architecture Design Stimuli
    AU  - Tao Shen
    AU  - Yukari Nagai
    Y1  - 2019/09/02
    PY  - 2019
    N1  - https://doi.org/10.11648/j.ijaaa.20190502.12
    DO  - 10.11648/j.ijaaa.20190502.12
    T2  - International Journal of Architecture, Arts and Applications
    JF  - International Journal of Architecture, Arts and Applications
    JO  - International Journal of Architecture, Arts and Applications
    SP  - 42
    EP  - 49
    PB  - Science Publishing Group
    SN  - 2472-1131
    UR  - https://doi.org/10.11648/j.ijaaa.20190502.12
    AB  - We are entering a new area of information science that we calling the Internet of Things (IoT). It connects machine with machine, machine with infrastructure and machine with environment, the Internet of everything. More generally, we see IoT as massive amounts of connected concepts that encompass every aspect of our lives. Meanwhile, architects often explore novel design ideas of their knowledge and skills for innovation, even though such ideas rely on their own experience, expertise or intuition, so that it brings the negative effects on creative architecture design. Numerous studies have investigated that concept-synthesizing processes is a key to creative design. However, there is little work specifically on understanding the use of IoT systems as architecture design stimuli. In this paper, we present a model of using IoT systems as design stimuli for architecture concept generation, in this model we abstract IoT systems into ‘input part’, ‘process part’ and ‘output part’. Through a controlled experiment and extended protocol analysis, this research showed that IoT systems stimulate creative architecture design both in design process and design result, in addition, participants often choose the ‘input part’ as design stimuli while ‘input part’ and ‘output part’ both have the promoter action to creativity. Moreover, ‘process part’ prefers to enhance the extension of idea space in concept generation process.
    VL  - 5
    IS  - 2
    ER  - 

    Copy | Download

Author Information
  • Knowledge Science, Japan Advanced Institute of Science and Technology, Nomi City, Japan

  • Knowledge Science, Japan Advanced Institute of Science and Technology, Nomi City, Japan

  • Sections