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Development of Short Story Teaching Materials in the Form of Digital Comics

Received: 10 May 2022     Accepted: 21 December 2022     Published: 25 May 2023
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Abstract

This study aims to develop teaching materials in the form of digital comics on short stories material that will be used as learning media. This teaching material in the form of digital comic media has never been used in short story material. To achieve the objectives in this study, the research and development method (Research and Development) was developed by Borg and Gall with the research stages being simplified into six stages. The six stages in this research and development are research and data collection, planning, product draft development, initial field trials, revision of test results and field trials. From this research, the results of teaching materials that meet the criteria as teaching materials are feasible to be used in learning. From the assessment of the validation of teaching materials by experts based on an assessment of the components of the material, language, presentation and graphics, it is known that the level of feasibility of teaching materials in the form of digital comic media is very feasible. Thus the assessment from educators of these components is included in the very feasible category. Based on the implementation of teaching materials in the form of digital comic media, it is known to be effective in learning. This is shown from the results of the questionnaire assessment of the teaching materials developed for students. Based on these results, it can be stated that short story teaching materials through digital comic media are feasible to be used in learning to class XI students of SMA Negeri 1 Subang Kuningan.

Published in Advances in Sciences and Humanities (Volume 9, Issue 2)
DOI 10.11648/j.ash.20230902.12
Page(s) 23-28
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2023. Published by Science Publishing Group

Keywords

Teaching Materials, Short Stories, Digital Comics

References
[1] Afriani in Pebriansyah. 2014. Development of making coomputer-based comic media as a fuel system learning aid. Journal of mechanical engineering eduaction volume 2, Number 2.
[2] Daryanto. 2013. Learning Media. Yogyakarta: Gava Media.
[3] Diaz, Nuzulia, Armariena. Liza, M. 2017. Writing Short Stories Based on South Sumatran Local Wisdom with Mage Streaming Method in Student Creative Process. Journal of Indonesian Language and Literature Learning Volume 7, No 1.
[4] Hamdani. 2010. Teaching and Learning Strategies. Bandung: Loyal Library.
[5] Ika, Novita. Development of Short Story Writing Teaching Materials Based on Storyboard Techniques for Class XI High School Students. Journal of Diglosia Studies of Language, Literature and Its Teaching Volume 3, Number 1.
[6] Kosasih. 2012. Basics of Literary Skills. Bandung: Yrama Widya.
[7] Maharsi, Indria. (2011). Comics: Creative World without Boundaries. Yogyakarta: Book Words.
[8] Nunu, Mahnun. (2012). Learning Media (A study of the steps for selectinh media and their implementation in learning). Jurnal of Islamic Thought, Vol 37, no 1.
[9] Prastowo. 2011. Creative Guide to Create Innovative Teaching Materials. Yogyakarta: Diva Press.
[10] Rohman, Muhammad. (2013). Strategi Dan Desain Pengembangan System Pembelajaran. Prestasi Pustakarya. Jakarta.
[11] Romansyah, Khalimi. 2016. Guidelines for selecting and presenting teaching materials for Indonesian Language and Literature Subjecta. Journal of Logic Vol XV, No 2.
[12] Sa diman, et al. (2010). Educational Media. Jakarta: PT Grafindo Persada.
[13] Sadiman, Arief S. R Raharjo. Anung, Haryono. Rahardjito. 2010. Educational Media. Jakarta: PT. King Grafindo Persada.
[14] Sugiyono. (2017). Educational Research Methods Quantitative, Qualitative and R&D Approaches. Bandung: Alphabeta.
[15] Wahana. (2011). Applications and Solutions Guide (PAS) for Making Comics with Adobe Ilustrator CS5 and Adobe Photoshop CS5. Yogyakarta: C. V Andi Offset.
[16] Wicaksana. 2013. Study of Fiction Prose. Yogyakarta: Garuda Waca.
Cite This Article
  • APA Style

    Agnes Novayanti, Suherli Kusmana, Iyay Robia Khaerudin. (2023). Development of Short Story Teaching Materials in the Form of Digital Comics. Advances in Sciences and Humanities, 9(2), 23-28. https://doi.org/10.11648/j.ash.20230902.12

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    ACS Style

    Agnes Novayanti; Suherli Kusmana; Iyay Robia Khaerudin. Development of Short Story Teaching Materials in the Form of Digital Comics. Adv. Sci. Humanit. 2023, 9(2), 23-28. doi: 10.11648/j.ash.20230902.12

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    AMA Style

    Agnes Novayanti, Suherli Kusmana, Iyay Robia Khaerudin. Development of Short Story Teaching Materials in the Form of Digital Comics. Adv Sci Humanit. 2023;9(2):23-28. doi: 10.11648/j.ash.20230902.12

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  • @article{10.11648/j.ash.20230902.12,
      author = {Agnes Novayanti and Suherli Kusmana and Iyay Robia Khaerudin},
      title = {Development of Short Story Teaching Materials in the Form of Digital Comics},
      journal = {Advances in Sciences and Humanities},
      volume = {9},
      number = {2},
      pages = {23-28},
      doi = {10.11648/j.ash.20230902.12},
      url = {https://doi.org/10.11648/j.ash.20230902.12},
      eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ash.20230902.12},
      abstract = {This study aims to develop teaching materials in the form of digital comics on short stories material that will be used as learning media. This teaching material in the form of digital comic media has never been used in short story material. To achieve the objectives in this study, the research and development method (Research and Development) was developed by Borg and Gall with the research stages being simplified into six stages. The six stages in this research and development are research and data collection, planning, product draft development, initial field trials, revision of test results and field trials. From this research, the results of teaching materials that meet the criteria as teaching materials are feasible to be used in learning. From the assessment of the validation of teaching materials by experts based on an assessment of the components of the material, language, presentation and graphics, it is known that the level of feasibility of teaching materials in the form of digital comic media is very feasible. Thus the assessment from educators of these components is included in the very feasible category. Based on the implementation of teaching materials in the form of digital comic media, it is known to be effective in learning. This is shown from the results of the questionnaire assessment of the teaching materials developed for students. Based on these results, it can be stated that short story teaching materials through digital comic media are feasible to be used in learning to class XI students of SMA Negeri 1 Subang Kuningan.},
     year = {2023}
    }
    

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    T1  - Development of Short Story Teaching Materials in the Form of Digital Comics
    AU  - Agnes Novayanti
    AU  - Suherli Kusmana
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    DO  - 10.11648/j.ash.20230902.12
    T2  - Advances in Sciences and Humanities
    JF  - Advances in Sciences and Humanities
    JO  - Advances in Sciences and Humanities
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    EP  - 28
    PB  - Science Publishing Group
    SN  - 2472-0984
    UR  - https://doi.org/10.11648/j.ash.20230902.12
    AB  - This study aims to develop teaching materials in the form of digital comics on short stories material that will be used as learning media. This teaching material in the form of digital comic media has never been used in short story material. To achieve the objectives in this study, the research and development method (Research and Development) was developed by Borg and Gall with the research stages being simplified into six stages. The six stages in this research and development are research and data collection, planning, product draft development, initial field trials, revision of test results and field trials. From this research, the results of teaching materials that meet the criteria as teaching materials are feasible to be used in learning. From the assessment of the validation of teaching materials by experts based on an assessment of the components of the material, language, presentation and graphics, it is known that the level of feasibility of teaching materials in the form of digital comic media is very feasible. Thus the assessment from educators of these components is included in the very feasible category. Based on the implementation of teaching materials in the form of digital comic media, it is known to be effective in learning. This is shown from the results of the questionnaire assessment of the teaching materials developed for students. Based on these results, it can be stated that short story teaching materials through digital comic media are feasible to be used in learning to class XI students of SMA Negeri 1 Subang Kuningan.
    VL  - 9
    IS  - 2
    ER  - 

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Author Information
  • Department of Indonesian Language Education, Swadaya Gunung Jati University, Cirebon, Indonesia

  • Department of Indonesian Language Education, Swadaya Gunung Jati University, Cirebon, Indonesia

  • Department of Indonesian Language Education, Swadaya Gunung Jati University, Cirebon, Indonesia

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