American Journal of Environmental Science and Engineering

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Internet Security and Safety Learning via an Innovative Educational Game

Received: 13 November 2019    Accepted: 23 November 2019    Published: 04 December 2019
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Abstract

Nowadays, Internet safety is a very important topic in order to avoid unwanted consequences of various dangers, attacks and frauds. The Internet has over 3.5 billion users today and unfortunately Internet frauds and different types of attack have such a rapid increase that they are currently the most common form of crime. Some of the everyday possible threats to Internet users are frauds with unexpected cash winnings, frauds when buying or selling goods, false personation and personal information theft. Education and knowledge of certain internet safety measures are the first step to achieve at least a basic level of Internet safety. The aim of this paper is to make it easier and more fun to learn about Internet security and ways to protect your data. Thus, we propose an educational game for learning about the fundamentals of Internet safety through interaction with other characters and solving different problems. The proposed game is called Internet safety and it is implemented in the Unity game engine. It contains three levels and it is played by controlling the main character who solves problems and tries to find out the way to reach the next level or finish the game. The problems that need to be solved are some of the most common frauds and dangers possible to encounter while using the Internet.

DOI 10.11648/j.ajese.20190304.13
Published in American Journal of Environmental Science and Engineering (Volume 3, Issue 4, December 2019)

This article belongs to the Special Issue Smart Cities – Innovative Approaches

Page(s) 84-87
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2024. Published by Science Publishing Group

Keywords

Internet Security, Internet Safety, User Data, Educational Game, Unity

References
[1] J. Jang-Jaccard and S. Nepal, A survey of emerging threats in cybersecurity, Journal of Computer and System Sciences, Volume 80, Issue 5, 2014, pp. 973–993.
[2] M. Button, C. McNaughton Nicholls, J. Kerr and Rachael Owen, Online frauds: Learning from victims why they fall for these scams, Australian & New Zealand Journal of Criminology, Volume 47, Issue: 3, 2014, pp. 391–408.
[3] G. Norris, A. Brookes and D. Dowell, The Psychology of Internet Fraud Victimization: a Systematic Review, Journal of Police and Criminal Psychology, Volume 34, Issue 3, 2019, pp. 231–245.
[4] https://pixabay.com/
[5] https://www.symantec.com/content/dam/symantec/docs/reports/istr-24-2019-en.pdf
[6] NHCAA (US). A Private-Public Partnership against Health Care Fraud [Internet]. US: National Health Cara Anti-Fraud Association. Consumer Info & Action.
[7] M. K. Sparrow, Health Care Fraud Control Understanding The Challenge, Journal of Insurance Medicine 28, 1996, pp. 86–96.
[8] ENISA Threat Landscape Report 2018. URL: https://www.enisa.europa.eu/publications/enisa-threat-landscape-report-2018.
[9] R. S. Chakraborty, S. Narasimhan and S. Bhunia, Hardware Trojan: Threats and emerging solutions, HLDVT 2009, pp. 166–171.
[10] Cardenas, T. Roosta, G. Taban and S. Sastry, Cyber security basic defenses and attack trends, Fujitsu Lab.
[11] AV-TEST. URL: https://www.av-test.org/en/statistics/malware/. 2019 Webroot Threat Report. URL: https://www.cdn.webroot.com/9315/5113/6179/2019_Webroot_Threat_Report_US_Online.pdf.
[12] J. Strider, A. Third, K. Locke and I. Richardson, Parental Approaches to Enhancing Young People’s Online Safety, Melbourne, VIC: Cooperative Research Centre for Young People, Technology and Wellbeing, 2012.
[13] HAKOM - Croatian Regulatory Authority for Network Industries URL: http://privatnost.hakom.hr/.
Author Information
  • Department of Telecommunications, Faculty of Electrical Engineering and Computing, University of Zagreb, Zagreb, Croatia

  • Department of Telecommunications, Faculty of Electrical Engineering and Computing, University of Zagreb, Zagreb, Croatia

  • Department of Electroacoustics, Faculty of Electrical Engineering and Computing, University of Zagreb, Zagreb, Croatia

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  • APA Style

    Dora Puselj, Marin Vukovic, Mia Suhanek. (2019). Internet Security and Safety Learning via an Innovative Educational Game. American Journal of Environmental Science and Engineering, 3(4), 84-87. https://doi.org/10.11648/j.ajese.20190304.13

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    ACS Style

    Dora Puselj; Marin Vukovic; Mia Suhanek. Internet Security and Safety Learning via an Innovative Educational Game. Am. J. Environ. Sci. Eng. 2019, 3(4), 84-87. doi: 10.11648/j.ajese.20190304.13

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    AMA Style

    Dora Puselj, Marin Vukovic, Mia Suhanek. Internet Security and Safety Learning via an Innovative Educational Game. Am J Environ Sci Eng. 2019;3(4):84-87. doi: 10.11648/j.ajese.20190304.13

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  • @article{10.11648/j.ajese.20190304.13,
      author = {Dora Puselj and Marin Vukovic and Mia Suhanek},
      title = {Internet Security and Safety Learning via an Innovative Educational Game},
      journal = {American Journal of Environmental Science and Engineering},
      volume = {3},
      number = {4},
      pages = {84-87},
      doi = {10.11648/j.ajese.20190304.13},
      url = {https://doi.org/10.11648/j.ajese.20190304.13},
      eprint = {https://download.sciencepg.com/pdf/10.11648.j.ajese.20190304.13},
      abstract = {Nowadays, Internet safety is a very important topic in order to avoid unwanted consequences of various dangers, attacks and frauds. The Internet has over 3.5 billion users today and unfortunately Internet frauds and different types of attack have such a rapid increase that they are currently the most common form of crime. Some of the everyday possible threats to Internet users are frauds with unexpected cash winnings, frauds when buying or selling goods, false personation and personal information theft. Education and knowledge of certain internet safety measures are the first step to achieve at least a basic level of Internet safety. The aim of this paper is to make it easier and more fun to learn about Internet security and ways to protect your data. Thus, we propose an educational game for learning about the fundamentals of Internet safety through interaction with other characters and solving different problems. The proposed game is called Internet safety and it is implemented in the Unity game engine. It contains three levels and it is played by controlling the main character who solves problems and tries to find out the way to reach the next level or finish the game. The problems that need to be solved are some of the most common frauds and dangers possible to encounter while using the Internet.},
     year = {2019}
    }
    

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    AU  - Marin Vukovic
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    AB  - Nowadays, Internet safety is a very important topic in order to avoid unwanted consequences of various dangers, attacks and frauds. The Internet has over 3.5 billion users today and unfortunately Internet frauds and different types of attack have such a rapid increase that they are currently the most common form of crime. Some of the everyday possible threats to Internet users are frauds with unexpected cash winnings, frauds when buying or selling goods, false personation and personal information theft. Education and knowledge of certain internet safety measures are the first step to achieve at least a basic level of Internet safety. The aim of this paper is to make it easier and more fun to learn about Internet security and ways to protect your data. Thus, we propose an educational game for learning about the fundamentals of Internet safety through interaction with other characters and solving different problems. The proposed game is called Internet safety and it is implemented in the Unity game engine. It contains three levels and it is played by controlling the main character who solves problems and tries to find out the way to reach the next level or finish the game. The problems that need to be solved are some of the most common frauds and dangers possible to encounter while using the Internet.
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