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Combinatorial Structures to Construct Simple Games and Molecules
International Journal of Theoretical and Applied Mathematics
Volume 3, Issue 2, April 2017, Pages: 82-87
Received: Oct. 28, 2016; Accepted: Jan. 12, 2017; Published: Mar. 2, 2017
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Xavier Molinero, Department of Mathematics, Universitat Politècnica de Catalunya, Manresa, Spain
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We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-) heuristics algorithms and parallel programming, among others.
Combinatorial Structures, Generating Simple Games, Generating Influence Games, Generating Molecules
To cite this article
Xavier Molinero, Combinatorial Structures to Construct Simple Games and Molecules, International Journal of Theoretical and Applied Mathematics. Vol. 3, No. 2, 2017, pp. 82-87. doi: 10.11648/j.ijtam.20170302.16
Copyright © 2017 Authors retain the copyright of this article.
This article is an open access article distributed under the Creative Commons Attribution License ( which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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