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Warp and Woof Method --- An Approach to Creativity

Received: 17 October 2018    Accepted:     Published: 18 October 2018
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Abstract

Since design education gets more importance nowadays a more effective teaching and learning model enhancing students' creativity becomes badly in need. The division between two categories of design schools also adds to the complexity of the given challenge towards innovation. To tackle this task many thoughts were collected and one special means developed to bridge the gap between theories and practice in design schools, namely the “Warp and Woof Method”. The warp and woof method trains designers in a practice-focused learning process, where theories and knowledge acquired separately are organized for findings and building new products. New courses are fitted inside existing curriculum to transform it into trans-disciplinary one. The STEM course forms the missing warp in a curriculum of art and design schools, while a project-based creative course serves as a strong woof building up the fabric of designer training for all design schools. The applications involved examples and feedback from universities in China. STEM course was carried out in BIT in Zhuhai and the project-based design course was done in Qilu University of Technology in Jinan, China. Both cases involved teaching with Warp and Woof Method combining lecture and practice. Students' feed back were very positive and open to improvements.

DOI 10.11648/j.edu.20180704.14
Published in Education Journal (Volume 7, Issue 4, July 2018)
Page(s) 95-99
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2024. Published by Science Publishing Group

Keywords

Warp and Woof Method, Creativity, Innovation, STEM, Trans-Disciplinary

References
[1] Bauhaus Achiev/ Magdalena Droste, Bauhaus 1919-1933, TASCHEN GmbH, 2011.
[2] Siegfried Preiser/Nicola Buchholz, Creativity Training, Weltbild Ratgeber Verlag GmbH & Co. KG, Muenchen 1997.
[3] School of Industrial Design TU Delft, Delft Design Guide, Huazhong University of Technology, 2014.
[4] Ludwig Wittgenstein, The Value of Culture, Chongqing Press Group Co., 2006.
[5] Dr. de Bono, The Lateral Thinking Methods. http://www.debonothinkingsystems.com/tools/lateral.htm.
[6] Feng Zhao, New Knowledges on Textile Organizaton, SILK Magazine, 1991/9.
[7] Klaus Lehmann, Design Teaching---Teaching Design, Phoenix Publishing & Media Group, 2016.
[8] The Analects of Confucius, Yuanfang Press, 2 003.
[9] Laura Ross (Edition), Confucius, Sterling Publishing Co., Inc, 2010.
[10] Xiangyang Xing, Clinical, Reflective and Fundamental Research in Design, DECORATION magazine, 2018/9.
Author Information
  • Huodesign, Toronto, Canada; Mechanical Engineering Department, Tianjin University, Tianjin, China

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    Yunfeng Huo. (2018). Warp and Woof Method --- An Approach to Creativity. Education Journal, 7(4), 95-99. https://doi.org/10.11648/j.edu.20180704.14

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    Yunfeng Huo. Warp and Woof Method --- An Approach to Creativity. Educ. J. 2018, 7(4), 95-99. doi: 10.11648/j.edu.20180704.14

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    AMA Style

    Yunfeng Huo. Warp and Woof Method --- An Approach to Creativity. Educ J. 2018;7(4):95-99. doi: 10.11648/j.edu.20180704.14

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  • @article{10.11648/j.edu.20180704.14,
      author = {Yunfeng Huo},
      title = {Warp and Woof Method --- An Approach to Creativity},
      journal = {Education Journal},
      volume = {7},
      number = {4},
      pages = {95-99},
      doi = {10.11648/j.edu.20180704.14},
      url = {https://doi.org/10.11648/j.edu.20180704.14},
      eprint = {https://download.sciencepg.com/pdf/10.11648.j.edu.20180704.14},
      abstract = {Since design education gets more importance nowadays a more effective teaching and learning model enhancing students' creativity becomes badly in need. The division between two categories of design schools also adds to the complexity of the given challenge towards innovation. To tackle this task many thoughts were collected and one special means developed to bridge the gap between theories and practice in design schools, namely the “Warp and Woof Method”. The warp and woof method trains designers in a practice-focused learning process, where theories and knowledge acquired separately are organized for findings and building new products. New courses are fitted inside existing curriculum to transform it into trans-disciplinary one. The STEM course forms the missing warp in a curriculum of art and design schools, while a project-based creative course serves as a strong woof building up the fabric of designer training for all design schools. The applications involved examples and feedback from universities in China. STEM course was carried out in BIT in Zhuhai and the project-based design course was done in Qilu University of Technology in Jinan, China. Both cases involved teaching with Warp and Woof Method combining lecture and practice. Students' feed back were very positive and open to improvements.},
     year = {2018}
    }
    

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    AB  - Since design education gets more importance nowadays a more effective teaching and learning model enhancing students' creativity becomes badly in need. The division between two categories of design schools also adds to the complexity of the given challenge towards innovation. To tackle this task many thoughts were collected and one special means developed to bridge the gap between theories and practice in design schools, namely the “Warp and Woof Method”. The warp and woof method trains designers in a practice-focused learning process, where theories and knowledge acquired separately are organized for findings and building new products. New courses are fitted inside existing curriculum to transform it into trans-disciplinary one. The STEM course forms the missing warp in a curriculum of art and design schools, while a project-based creative course serves as a strong woof building up the fabric of designer training for all design schools. The applications involved examples and feedback from universities in China. STEM course was carried out in BIT in Zhuhai and the project-based design course was done in Qilu University of Technology in Jinan, China. Both cases involved teaching with Warp and Woof Method combining lecture and practice. Students' feed back were very positive and open to improvements.
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